ResetMultithreading
void ResetMultithreading();
Resets multithreading entirely. All functions will be removed, and the backend code will restart with the previously chosen settings.
Example
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test : ThreadHarmonizerEngine.MonoBehaviourMultithreaded
{
private void OnDisable()
{
ResetMultithreading();
}
}